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Computer Engineer · Full-Stack Developer · Embedded Systems Enthusiast

Waleed
Rashid

Bridging hardware and software. Interested in embedded systems, full-stack development, and building things that interact with the physical world.

Waleed Rashid

About Me

About

I’m a Computer Engineering student at Toronto Metropolitan University with a strong interest in embedded systems and building technology that interacts with the physical world.

My work sits at the intersection of hardware and software, where I enjoy designing systems, writing efficient code, and turning ideas into practical solutions.

Technical Skills

Java
HTML
CSS
C/C++
VHDL
MATLAB
JavaScript
TypeScript
Python
SQL
Assembly
React
Node.js
Express.js

Projects

Mini Multithreaded HTTP Server

In Development

AyahTrack

In Development

Maze-Solving Autonomous Robot

Developed an autonomous robot capable of navigating and solving a maze without human input by combining sensor data with real-time decision logic. The system continuously analyzes its surroundings, updates its path, and adjusts movement to reach the exit efficiently. This project explores the intersection of embedded systems, robotics, and algorithmic problem-solving in real-world environments.

ALU and FSM CPU Design

Designed and implemented a custom CPU datapath centered around an Arithmetic Logic Unit (ALU) using VHDL and deployed it on an FPGA. The system integrates registers, control logic, and arithmetic operations to execute low-level instructions in hardware.

State-Driven Bookstore Management Application

Developed a JavaFX-based bookstore application that dynamically adapts customer behavior using the State Design Pattern to manage membership tiers and reward logic. The system handles purchases, point accumulation, and real-time status transitions while maintaining persistent data storage. This project explores how object-oriented design patterns translate into scalable, interactive applications.

Advanced Snakes and Ladders

Developed an object-oriented implementation of Snakes and Ladders in Java, modeling game logic, player behavior, and board mechanics through modular class design. The system simulates dice rolls, snakes, ladders, and turn-based progression while maintaining a clean and extensible architecture.

Ludo Board Game

The classic Ludo game for two players — similar to "Sorry!" — built with Java's drawing library. Players alternate dice rolls and race their pieces around the board. First to reach home wins.

Contact Me

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